MAST
level_set_boundary_velocity.h
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1 /*
2  * MAST: Multidisciplinary-design Adaptation and Sensitivity Toolkit
3  * Copyright (C) 2013-2019 Manav Bhatia
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2.1 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  * Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public
16  * License along with this library; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18  */
19 
20 #ifndef __mast__level_set_boundary_velocity_h__
21 #define __mast__level_set_boundary_velocity_h__
22 
23 // MAST includes
25 
26 
27 namespace MAST {
28 
30  public MAST::FieldFunction<RealVectorX> {
31  public:
32 
33  LevelSetBoundaryVelocity(const unsigned int dim);
34 
35  virtual ~LevelSetBoundaryVelocity();
36 
38  const libMesh::NumericVector<Real>& sol,
39  const libMesh::NumericVector<Real>& dsol);
40 
41  virtual void operator() (const libMesh::Point& p,
42  const Real t,
43  RealVectorX& v) const;
44 
45  protected:
46 
47  unsigned int _dim;
49  };
50 }
51 
52 #endif // __mast__level_set_boundary_velocity_h__
53 
This provides a wrapper FieldFunction compatible class that interpolates the solution using libMesh&#39;s...
void init(MAST::SystemInitialization &sys, const libMesh::NumericVector< Real > &sol, const libMesh::NumericVector< Real > &dsol)
LevelSetBoundaryVelocity(const unsigned int dim)
libMesh::Real Real
This creates the base class for functions that have a saptial and temporal dependence, and provide sensitivity operations with respect to the functions and parameters.
Matrix< Real, Dynamic, 1 > RealVectorX
virtual void operator()(const libMesh::Point &p, const Real t, RealVectorX &v) const
calculates the value of the function at the specified point, p, and time, t, and returns it in v...