MAST
basis_matrix_coordinate.h
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1 /*
2  * MAST: Multidisciplinary-design Adaptation and Sensitivity Toolkit
3  * Copyright (C) 2013-2019 Manav Bhatia
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2.1 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  * Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public
16  * License along with this library; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18  */
19 
20 
21 #ifndef __mast__basis_matrix_coordinate__
22 #define __mast__basis_matrix_coordinate__
23 
24 
25 // MAST includes
27 
28 
29 namespace MAST {
30 
37  public MAST::CoordinateBase {
38 
39  public:
40  BasisMatrixCoordinate(const std::string& nm,
42 
43  virtual ~BasisMatrixCoordinate();
44 
49  virtual void operator() (const libMesh::Point& p,
50  const Real t,
51  RealMatrixX& v) const;
52 
53 
58  virtual void derivative (const MAST::FunctionBase& f,
59  const libMesh::Point& p,
60  const Real t,
61  RealMatrixX& v) const;
62 
63 
64  protected:
65 
67 
68  };
69 }
70 
71 
72 
73 
74 #endif // __mast__basis_matrix_coordinate__
75 
Provides the transformation matrix T to transform vector from the orientation provided in this matrix...
MAST::FieldFunction< RealMatrixX > & _basis
libMesh::Real Real
Matrix< Real, Dynamic, Dynamic > RealMatrixX
BasisMatrixCoordinate(const std::string &nm, MAST::FieldFunction< RealMatrixX > &basis)
virtual void derivative(const MAST::FunctionBase &f, const libMesh::Point &p, const Real t, RealMatrixX &v) const
calculates the value of the function at the specified point, p, and time, t, and returns it in v...
virtual void operator()(const libMesh::Point &p, const Real t, RealMatrixX &v) const
calculates the value of the function at the specified point, p, and time, t, and returns it in v...
Provides the transformation matrix T to transform vector from the orientation provided in this matrix...